Esports (also known as electronic sports, e-sports, or eSports) is a form of sport competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams.
According to SBI:
The new company SBI e-Sports will field professional esports teams, manage esports media and provide
services such as esports-related consulting. In anticipation of sustained growth in the field of esports, the
company will also explore coordination with partner companies and other groups in Japan and overseas as part
of global initiatives. In addition, SBI e-Sports will contribute to the revitalization of regional economies by
helping local governments and regional financial institutions attract esports events.
With the establishment of SBI e-Sports and its entry into the esports business, SBI Holdings expects to boost
recognition of the SBI Group by enhancing points of contact with digitally-minded generations, and by
extension, to be able to create synergies with the various financial service businesses of the Group.
According to marketing research and news service company BCN Inc., the size of Japan’s esports market is expected to grow from ¥6.1 billion in 2019 to ¥15.3 billion in 2023, propelled by the greater use of 5G telecommunications services and the entry of more game makers into the market. Its data consist of advertising revenue, which accounts for about 75 percent of the market, plus licensing fees, media rights, ticket sales, prize money and merchandise sales.